A student asked how to calculate the force required to jump a given height in Unity. A simple enough question, with a simple answer. Or so I thought.
I was watching the Digital Foundry channel the other day. In it they highlighted an issue which comes up when you have a camera following a physics object in Unity.
In which I encounter a passing old bug and have ado with it
Sometimes, if you are lazy enough, you can get a solution without having to do all the working out
How my brother outsmarted a Nobel Prize winning academic and best selling author
I recently had a need to exchange data between the Unity game engine and spreadsheet software. The simplest common format supported by most spreadsheet programs is CSV (Comma Separated Values.) I had assumed that this would be such a common…
It’s a new year; time for a new project. I’ve been a member of CAS (Computing at School) for several years. It is a group for teachers, parents, IT professionals, and other education specialists, that came together to advocate for…
It was Ludum Dare last weekend. I was running my code club so I set the theme, “one room,” as a challenge for my club members. I usually do this when the competition comes around, but I think this is…
Last week’s programming surgery was the most popular yet, with 5 attendees, and a diverse set of programming topics to discuss. I won’t attempt a detailed record of the conversations as my notes were too brief for that, but I…
Debugging the installation of my HMRC PAYE software wasn’t something I planned for my Saturday evening. But with the first payment of the new tax year due next week I thought I’d make a quick submission to get it out…