Author: Paul Sinnett

  • Thinking fast, testing slow

    How my brother outsmarted a Nobel Prize winning academic and best selling author

  • Unity CSV import and export

    I recently had a need to exchange data between the Unity game engine and spreadsheet software. The simplest common format supported by most spreadsheet programs is CSV (Comma Separated Values.) I had assumed that this would be such a common thing to do it would be built into either the .NET or Unity libraries. It…

  • CAS Croydon

    It’s a new year; time for a new project. I’ve been a member of CAS (Computing at School) for several years. It is a group for teachers, parents, IT professionals, and other education specialists, that came together to advocate for the teaching of computing as a subject. But, in a classic case of be careful…

  • Spot the different

    It was Ludum Dare last weekend. I was running my code club so I set the theme, “one room,” as a challenge for my club members. I usually do this when the competition comes around, but I think this is the first time one of my club members has taken up the challenge and completed…

  • CSS styling and object orientated design

    Last week’s programming surgery was the most popular yet, with 5 attendees, and a diverse set of programming topics to discuss. I won’t attempt a detailed record of the conversations as my notes were too brief for that, but I will summarize a couple of interesting topics.

  • Fixing PAYE

    Debugging the installation of my HMRC PAYE software wasn’t something I planned for my Saturday evening. But with the first payment of the new tax year due next week I thought I’d make a quick submission to get it out of the way before the bank holiday. But the transition to the new year didn’t…

  • A can of colours

    Last night was the first Croydon Tech City programming surgery of the new year. On several of these events last year, I forgot to write up the questions and learning. So, this time I decided to keep notes as we went along to remind me what I needed to write up.

  • Bloon

    Last weekend was a particularly busy one for me. I ran two kids programming clubs on the Saturday so I really couldn’t get any enthusiasm to start until Sunday. Unusually, I hit on an idea for the theme quickly. I’ve been doing a lot of physics simulation work recently and I thought this would be…

  • You are the monster

    This weekend I participated in the Ludum Dare game jam. The theme this time was “You are the monster.” So I made a small game about a troll.

  • Upcycling Cardboard

    Last month, the good folk of Lives Not Knives and a few of us local technology specialists got together to host an event for London Technology Week. Our theme was upcycling cardboard. Mick Rideout and I created a workshop where attendees could add their own faces into a virtual reality zombie game running on the…