What happens if you try to negate the smallest 32 bit integer in c#?
Further investigation into the Unity jump height bug.
A student asked how to calculate the force required to jump a given height in Unity. A simple enough question, with a simple answer. Or so I thought.
I was watching the Digital Foundry channel the other day. In it they highlighted an issue which comes up when you have a camera following a physics object in Unity.
In which I encounter a passing old bug and have ado with it
Sometimes, if you are lazy enough, you can get a solution without having to do all the working out
How my brother outsmarted a Nobel Prize winning academic and best selling author
I recently had a need to exchange data between the Unity game engine and spreadsheet software. The simplest common format supported by most spreadsheet programs is CSV (Comma Separated Values.) I had assumed that this would be such a common…
It’s a new year; time for a new project. I’ve been a member of CAS (Computing at School) for several years. It is a group for teachers, parents, IT professionals, and other education specialists, that came together to advocate for…
It was Ludum Dare last weekend. I was running my code club so I set the theme, “one room,” as a challenge for my club members. I usually do this when the competition comes around, but I think this is…